OFFLINE EVENT

Offline Event

From Digital Experience to Physical Encounter

Mystic Garden extends the online interactive experience into a physical exhibition space. Through posters, guided introduction, QR-code access, audience participation, and real-time feedback, the offline event allows visitors to encounter the issue of invisible women’s health information in a more direct and embodied way.

Offline event scene
01

Public Presentation

The project was introduced through visual posters and a clear explanation of the core concept.

02

Interactive Participation

Visitors entered the website through QR codes and experienced the game in the exhibition space.

03

Collected Responses

Audience feedback became part of the project’s wider discussion around visibility and voice.

VISUAL COMMUNICATION

Event Posters

These visuals supported the offline presentation through public promotion, event invitation, and conceptual explanation.

Offline event poster 1
01

Main Promotional Poster

The main poster introduced Mystic Garden to the audience and established the project's dark, symbolic, and bodily visual atmosphere.

Offline event poster 2
02

Offline Event Invitation

The invitation visual was used to announce the offline event and guide visitors toward the exhibition experience.

Offline concept poster
03

Offline Concept Image

This concept image translated the promotional poster into the offline space, connecting the visual identity with the exhibition setup.

EVENT DOCUMENTATION

Real Event Process

The offline event documented how the project was prepared, introduced, experienced, and responded to by real participants.

Event preparation
01

Event Preparation

The exhibition space was arranged with posters, digital access points, and visual materials to build a clear entry into the project.

Concept introduction
02

Concept Introduction

Visitors were guided through the background of the project, including the invisibility of women’s health information and the symbolic design of the game.

User experience
03

User Experience

Participants interacted with the website directly, exploring the branching structure and experiencing how hidden information is gradually revealed.

Real feedback
04

Real Feedback

Audience responses helped the project move beyond individual experience and become a shared public conversation about visibility, silence, and care.

PROJECT EXTENSION

Takeaway Objects

The takeaway items translate Mystic Garden into everyday objects. Through a phone case, notebook, and tote bag, the project continues to circulate beyond the exhibition space.

Mystic Garden phone case
01

Phone Case

A protective phone case that carries the visual language of Mystic Garden into daily use.

Mystic Garden tote bag
02

Tote Bag

A canvas tote bag that extends the project into public space and makes the visual identity mobile.

Mystic Garden notebook
03

Notebook

A notebook for reflection, notes, and personal responses after encountering the project.

COLLECTIVE VISIBILITY

The event turns watching into participation.

By connecting the website, physical exhibition, audience interaction, and personal feedback, Mystic Garden creates a space where hidden experiences can be seen, discussed, and carried forward.